There’s a special kind of irony when someone logs into Second Life, not to create, not to build, not to participate, but to use other people’s lives as content.
They don’t tell their own story, they borrow everyone else’s.
They hover. They record. They stitch together half truths and imagination, then upload it to YouTube and call it relevance.
Second Life becomes less of a virtual world and more of a hunting ground.
Not for creativity, for gossip. For monetisation on YouTube.
What’s sad isn’t the pixels.
It’s the dependency.
Because when your entire channel relies on other people existing, interacting, or simply being seen, you’re not a creator, you’re a narrator of borrowed lives.
And let’s be clear, the people actually living in Second Life aren’t performing for YouTube.
They’re not characters in someone else’s storyline.
If your sense of importance comes from manufacturing drama out of other people’s virtual existence, then the content isn’t bold, investigative, or edgy.
It’s just someone trying very hard to feel relevant, in both worlds.